1. What do mockups allow designers to do?
- Refine a design’s information architecture
- Identify a target user’s needs and pain points
- Bring designs to life using visual design elements
- Incorporate complex interactions and animations
- Iconography
- Typography
- Layouts
- Symbology
- Ask the right questions, and encourage elaboration
- Direct participants to engage quietly, and write down their opinions
- Communicate clearly, and explain the focus of the study
- Collect essential paperwork, like non-disclosure agreements and permission to record
- Encourage participants to chat with each other.
- Don’t mention other participants.
- Ask the same question from different angles.
- Use the same set of questions with each participant.
- All participants are able to locate a parking space using the "Reserve a Space" feature
- The "Reserve a Space" feature may require an update following P0 design changes
- Some respondents had difficulty locating a parking space using the "Reserve a Space" feature
- Four out of four respondents report they are able to confirm selection, verify cost, and reserve a parking space.
- what they expected to find in the research, rather than what they observed in the study
- how respondents delivered their answers, not what they said
- whether the research questions have changed since the usability study was conducted
- what they observed during research, not what they felt at the time
- This is a P2 issue since it requires back-end updates, which delay the timeline
- This is a P1 issue since users cannot complete the user flow
- This is a P0 issue since users feel tricked by the submission feature
- This is a P1 issue since this feature request does not impact the app’s functionality
- Resolve as many P0 and P1 updates as possible, and flag remaining items to revisit in future usability testing
- Resolve P0 updates now, and then resolve P1 updates one by one, time permitting
- Resolve as many P0 and P1 updates as possible, and add remaining items into another category: P2 updates
- Resolve P0 updates now, and further categorize P1 updates into another category: P2 updates
- trending iconography and typography ideas.
- platform-specific conventions and user expectations.
- stakeholder expectations of market growth.
- designer needs and solutions.
10. What is the first step when building a high-fidelity prototype in Figma or Adobe XD?
- Repeat the process for all screens
- Adjust the animation
- Add interaction details
- Lay out the mockups
11. Fill in the blank: When creating a design system in Figma, you will use a(n) _____.
- visual system
- assets panel
- sticker sheet
- button kit
- Navigation and transitions
- Visual and UI
- Triggers and motion
- Functionality and sound
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